Playable clone of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
-
Updated
Feb 1, 2026 - Pascal
Playable clone of the legendary Atomic Bomberman including Network and Ai https://en.wikipedia.org/wiki/Atomic_Bomberman
Our game made at the end of Marathon C.
What You See Is What You Get! Move the blue player cube to the green goal to win. Could it really be hard? Well that depends on your perspective :)
Playable LEGO Spybotics: The Nightfall Incident, from old LEGO games
School project about making a basic Quidditch game in OpenGL within a month, in a group of five.
Global Game Jam @ Campus Ionis. Theme : Repair
A game made in 48 hours
Checkers agents - containing a playable checkers game and intelligent agent that makes use of the minimax algorithm with alpha-beta pruning
A zero dependency playable TUI implementation of Towers of Hanoi in python
An artificial intelligence for 4-in-a-row kind games, written in CoffeeScript. Try it : http://yann-p.fr/puissance4
A command-line recreation of the legendary UK game show, Countdown!
programming club game jam
Handle With Care, a game made in 48 hours
Light Eater, a game made in 48 hours
Sabacc Kessel card game (introduced in Star Wars Outlaws) 1 human vs 3 AIs, with UI, using C++ and SFML framework
Add a description, image, and links to the playable-game topic page so that developers can more easily learn about it.
To associate your repository with the playable-game topic, visit your repo's landing page and select "manage topics."