PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
-
Updated
May 20, 2022 - Java
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
CUDA GPU Wavefront Path tracer
Small Physically Based Renderer using OpenGL
A showcase of private Path Tracing project.
DirectX 12 renderer implementing a GGX microfacet BRDF. (In Progress: DXR Ray Tracing integration)
A physically-based rendering project implementing a Dielectric Microfacet BSDF using the GGX distribution and Fresnel equations for realistic light reflection and transmission. Includes ideal reflection, refraction, and roughness parameterization for realistic rendering.
Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.
microfacet for rust
Replicated a glint shader in BabylonJS WebGPU (port of a Shadertoy featured on Two Minute Papers)
Add a description, image, and links to the microfacet topic page so that developers can more easily learn about it.
To associate your repository with the microfacet topic, visit your repo's landing page and select "manage topics."