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* Also count analog trigger moves * Use playable game time instead of total game time (exclude ready-countdown) * Count analog stick moves whenever octant region changes * Source: https://github.com/project-slippi/slippi-js/blob/master/src/common/stats/inputs.ts#L66
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@cbartsch sorry for the delay, I'm not as in the weeds of Melee as I used to be and I don't check this repo super often anymore. 😅 I scanned the changes and they look great, so assuming these changes are working for you, I'm just gonna rebase and merge as-is. Thanks a ton for your hard work! ❤️ |
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APM is calculated with the same formula as used by slippi-js and displayed in the official slippi launcher