[Sonic Origins] Audio-related codes, code fixes#256
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Lavesiime wants to merge 3 commits intohedge-dev:mainfrom
Open
[Sonic Origins] Audio-related codes, code fixes#256Lavesiime wants to merge 3 commits intohedge-dev:mainfrom
Lavesiime wants to merge 3 commits intohedge-dev:mainfrom
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-AudioRedirerction: Fix an issue where, when the game would attempt to play an RSDK sfx with no existing Criware cue, the library could sometimes play a random unrelated sound effect. -Disable Super Music: Properly disable the music in all scenarios where it would previously play -Enable Super Peel Out: Fix the move sending the player in the wrong direct when under inverse gravity
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Fixes some issues with existing codes:
Additionally, some new audio related codes are included as well: