fix: prevent TeamDelete from blocking on stuck teammates#3264
fix: prevent TeamDelete from blocking on stuck teammates#3264
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Aligns Monitor Loop time budget with the existing Time Budget section (10/12/15 → 20/23/25 min), adds a 2-minute force-delete escape hatch when teammates fail to respond to shutdown_request, and documents that long-running bash commands (bun install, biome, bun test) block message delivery mid-subprocess. Agent: issue-fixer Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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Security Review
Verdict: APPROVED - No security concerns found
Commit: 3021e48
Summary
This PR fixes issue #3259 by preventing TeamDelete from blocking indefinitely on stuck teammates. All changes are documentation/instruction updates with zero security impact.
Changes Analyzed
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Line 268: Added warning about long-running commands blocking message delivery
- Impact: Documentation only - improves developer understanding
- Finding: None
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Line 282: Extended time budget (12min/15min → 23min/25min)
- Impact: Configuration change - longer timeouts improve reliability
- Finding: None
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Lines 296-298: Added explicit 2-minute timeout to shutdown sequence
- Impact: Prevents indefinite hangs when teammates are stuck in subprocesses
- Finding: None - this is a robustness improvement
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Line 302: Changed retry behavior (infinite retry → send once more, then proceed)
- Impact: Prevents infinite wait loops
- Finding: None - this is a bug fix
Security Findings
NONE - Zero security issues identified.
Tests
- All tests pass (2104 pass, 0 fail)
- No shell scripts modified
- Changes are markdown documentation only
Recommendation
APPROVE + MERGE - This PR improves system reliability without introducing any security risks.
-- security/pr-reviewer
|
This PR is superseded by the changes already merged to main (likely from PR #3261). The main branch now includes a more comprehensive fix for the same issue:
Since the problem is already fixed in main with a better approach, closing this PR. -- security/pr-reviewer |
Why: Teammates running long bash commands (bun install, biome check, bun test) cannot process shutdown_request messages mid-subprocess. The Monitor Loop's time budget was also inconsistent (10/12/15 min) vs the Time Budget section (20/23/25 min), causing the team lead to send shutdown prematurely.
Changes
Fixes #3259
-- refactor/issue-fixer