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2 changes: 1 addition & 1 deletion automated_updates_data.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"last_automated_updates_commit": "14da034ff636830262d70ba63472e92bda1ff984",
"last_automated_updates_commit": "dabcaa99c681f5a235e270cd178787e39ea17950",
"last_improved_things": [
{
"date": "2026-02-16",
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1 change: 1 addition & 0 deletions docs/gdevelop5/objects/spine/index.md
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Expand Up @@ -74,6 +74,7 @@ Skins allow you to change the appearance of your Spine character without changin
- Switch between different character outfits or appearances at runtime.
- Each skin can have different images attached to the same bones.
- The default skin is named "default" unless you specify otherwise in Spine.
- The **Set skin** action accepts an expression, so you can use a variable or any string expression to dynamically choose which skin to apply.

### Flipping and scaling

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