DillonKyleDev/VulkanRenderer
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To run this application 1. Download the zip or clone repo 2. Create vendors folder in the root directory with GLSL, Vulkan, and GLM folders containing their respective libraries. 3. Open the Scripts folder and run the Setup-Windows.bat to set up Premake 4. Open the Shaders folder and run the compile.bat to compile the shader code 5. Open the vs code solution file that was generated by Premake