feat(web): use CSS linear() for spring animations#14
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janicduplessis merged 1 commit intomainfrom Mar 25, 2026
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Replace the hardcoded cubic-bezier spring approximation with a real spring physics simulation that generates CSS linear() easing points. This matches native iOS/Android spring behavior much more closely. - Add damped spring simulator (120Hz, downsampled to 60fps output) - Cache generated linear() strings by spring params - Lazy feature detection with cubic-bezier fallback - Duration now derived from simulation settling time (uses stiffness)
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Summary
cubic-bezier(0.25, 0.46, 0.45, 0.94)spring approximation with real spring physics simulationlinear()easing points from a damped harmonic oscillator (same physics as iOS/Android)stiffness, which was previously ignored)linear()feature detection with automatic cubic-bezier fallback for unsupported browserslinear()strings by spring params to avoid recomputationHow it works
a = (-stiffness * (x - 1) - damping * v) / masslinear(0, 0.15, 0.82, 1.12, 1.05, 0.98, 1.0)Test plan
yarn example web— open per-property demo with spring transitionlinear(...)in CSS transition