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FastCast2 performance is very bad on client side #30

@weenachuangkud

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@weenachuangkud

I’ve benchmarked FastCast2 with @DrSinek and ppl in Discord, here what I’ve found:

  • FastCast2 seems to be running better in server instanceless and multi-threaded
  • FastCast2 seems to be running very bad in client sided instanced and instanceless even with multi-threaded

I also see that client side is kinda bad when it’s comes to multi-threading with multiple RunService connections foreach ActiveCast.
Even VMsDispatcher that has load-balancing, client sided simply just bad at multi-threading.

Each 1 parallel task execution cost 50 ms~ from what I see in my microprofiler before
So me and @DrSinek thinks that it’s not worth it to using parallel-luau on client sided.

(Test actual performance in published game)

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