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task_queue_manager.cpp
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59 lines (48 loc) · 1.21 KB
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#include "task_queue_manager.h"
#include "task_queue.h"
namespace vi {
std::unique_ptr<TaskQueueManager>& TaskQueueManager::instance()
{
static std::unique_ptr<TaskQueueManager> _instance = nullptr;
static std::once_flag ocf;
std::call_once(ocf, [](){
_instance.reset(new TaskQueueManager());
});
return _instance;
}
TaskQueueManager::TaskQueueManager()
{
}
TaskQueueManager::~TaskQueueManager()
{
clear();
}
void TaskQueueManager::create(const std::vector<std::string>& nameList)
{
std::unique_lock<std::mutex> lock(m_mutex);
for (const auto& name : nameList) {
if (!exist(name)) {
m_queueMap[name] = TaskQueue::create(name);
}
}
}
void TaskQueueManager::clear()
{
std::unique_lock<std::mutex> lock(m_mutex);
m_queueMap.clear();
}
bool TaskQueueManager::exist(const std::string& name)
{
return (m_queueMap.find(name) != m_queueMap.end());
}
bool TaskQueueManager::hasQueue(const std::string& name)
{
std::unique_lock<std::mutex> lock(m_mutex);
return exist(name);
}
TaskQueue* TaskQueueManager::queue(const std::string& name)
{
std::unique_lock<std::mutex> lock(m_mutex);
return exist(name) ? m_queueMap[name].get() : nullptr;
}
}