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queue-operations.cpp
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102 lines (88 loc) · 2.07 KB
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#include <iostream>
using std::cout;
class Node {
public:
int _info;
Node *_rear = nullptr;
Node *_front = nullptr;
//Constructor and Destructor for memory leak control
Node(){
cout << "node constructor\n";
}
~Node(){
cout << "node destructor\n";
}
};
class Queue {
Node *_head = nullptr;
Node *_back = nullptr;
public:
Queue(){
cout << "queue constructor\n";
}
~Queue(){
cout << "queue destructor\n";
}
void insert(int x){
if(_head == nullptr && _back == nullptr){
Node *p = new Node();
p->_info = x;
_head = p;
_back = p;
return;
}
Node *newNode = new Node();
newNode->_info = x;
_back->_rear = newNode;
newNode->_front = _back;
_back = newNode;
}
void remove(){
if(_head == nullptr){
cout << "void remove\n";
return;
}
Node *temp = _head->_rear;
delete _head;
_head = temp;
}
void print(){
if(_head == nullptr){
cout << "queue is empty\n";
return;
}
Node *temp = _back;
while(temp != _head){
cout << temp->_info << "-";
temp = temp->_front;
}
cout << _head->_info << "\n";
}
friend bool is_empty(Queue &q);
};
bool is_empty(Queue &q){
if(q._head != nullptr){
return false;
}
return true;
}
int main(){
{
Queue queue;
queue.insert(10);
queue.insert(20);
queue.insert(30);
queue.insert(40);
queue.print();
queue.remove();
queue.print();
queue.insert(50);
queue.print();
while(!is_empty(queue)){
queue.remove();
}
//control
queue.remove();
queue.print();
}
}