From 8528da116e69388f2eef56ee3fa8d923f245d99c Mon Sep 17 00:00:00 2001 From: Will Thompson Date: Wed, 25 Feb 2026 11:46:03 +0000 Subject: [PATCH] Add Fabric Rock scene This is visually & physically identical to the musical_rock scene, except non-interactive, with a static sprite. It's not actually used anywhere but it would be nice to do so. --- .../props/decoration/rock/fabric_rock.tscn | 20 +++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 scenes/game_elements/props/decoration/rock/fabric_rock.tscn diff --git a/scenes/game_elements/props/decoration/rock/fabric_rock.tscn b/scenes/game_elements/props/decoration/rock/fabric_rock.tscn new file mode 100644 index 0000000000..534da54448 --- /dev/null +++ b/scenes/game_elements/props/decoration/rock/fabric_rock.tscn @@ -0,0 +1,20 @@ +[gd_scene format=3 uid="uid://cfvr32bp2achm"] + +[ext_resource type="Texture2D" uid="uid://bhqanyxhpxpm" path="res://assets/first_party/rocks/Rock_Idle.png" id="1_5xcci"] + +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_a2go3"] +height = 44.0 + +[node name="FabricRock" type="StaticBody2D" unique_id=1319147835] +collision_layer = 16 +collision_mask = 0 + +[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1310606653] +unique_name_in_owner = true +position = Vector2(0, -14) +texture = ExtResource("1_5xcci") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=24186953] +position = Vector2(0, -4) +rotation = 1.5708 +shape = SubResource("CapsuleShape2D_a2go3")