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solver.lua
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161 lines (131 loc) · 3.24 KB
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--[[
This solver is based on the code from 'Real-time Fluid Dynamics for Games' by Jos Stam.
http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/GDC03.pdf
]]
local solver = {}
local N = 64
local N1, N2 = N + 1, N + 2
--Density solver
--Adding density
function solver.add_source(N, x, s, dt)
local i, size = 0,(N2)*(N2)
for i=1,size do
x[i] = x[i] + dt * s[i]
end
end
--Diffusing density
function solver:diffuse(N, b, x, x0, diff, dt)
local a = dt*diff*N*N
self:lin_solve(N, b, x, x0, a, 1+4*a)
end
--Moving density in vector field
function solver:advect (N, b, d, d0, u, v, dt)
local i, j, i0, j0, i1, j1
local x, y, s0, t0, s1, t1, dt0
dt0 = dt*N
for i = 1, N do
for j = 1, N do
x = i-dt0*u[i+N2*j]
y = j-dt0*v[i+N2*j]
if x < 0.5 then
x = 0.5
end
if x > N+0.5 then
x = N+0.5
end
i0 = x - x%1
i1 = i0+1
if y < 0.5 then
y = 0.5
end
if y > N+0.5 then
y = N+0.5
end
j0 = y - y%1
j1 = j0+1
s1 = x-i0
s0 = 1-s1
t1 = y-j0
t0 = 1-t1
d[i+N2*j] = s0*(t0*d0[i0+N2*j0] + t1*d0[i0+N2*j1]) + s1*(t0*d0[i1+N2*j0] + t1*d0[i1+N2*j1])
end
end
self:set_bnd (N, b, d)
end
--Complete density function
function solver:dens_step (N, x, x0, u, v, diff, dt)
self.add_source (N, x, x0, dt)
x0,x = x,x0
self:diffuse (N, 0, x, x0, diff, dt)
x0,x = x,x0
self:advect (N, 0, x, x0, u, v, dt)
end
--Velocity solver
function solver:vel_step (N, u, v, u0, v0, visc, dt)
self.add_source(N, u, u0, dt)
self.add_source(N, v, v0, dt)
u0,u = u,u0
self:diffuse(N, 1, u, u0, visc, dt)
v0,v = v,v0
self:diffuse(N, 2, v, v0, visc, dt)
self:project(N, u, v, u0, v0)
u0,u = u,u0
v0,v = v,v0
self:advect(N, 1, u, u0, u0, v0, dt)
self:advect(N, 2, v, v0, u0, v0, dt)
self:project(N, u, v, u0, v0)
end
--Conservation of mass
function solver:project(N, u, v, p, div)
local i, j
for i = 1, N do
for j=1,N do
div[i+N2*j] = -0.5*(u[(i+1)+N2*j]-u[(i-1)+N2*j]+v[i+N2*(j+1)]-v[i+N2*(j-1)])/N
p[i+N2*j] = 0
end
end
self:set_bnd (N, 0, div)
self:set_bnd (N, 0, p)
self:lin_solve (N, 0, p, div, 1, 4)
for i = 1, N do
for j=1,N do
local index = i+N2*j
u[index] = u[index] - 0.5*N*(p[(i+1)+N2*j]-p[(i-1)+N2*j])
v[index] = v[index] - 0.5*N*(p[i+N2*(j+1)]-p[i+N2*(j-1)])
end
end
self:set_bnd (N, 1, u)
self:set_bnd (N, 2, v)
end
function solver:set_bnd(N, b, x)
local N2N, N2N1,i = N2*N, N2*N1
for i=1,N do
local N2i = N2*i
local _0i,_1i,_Ni,_N1i = N2i,1+N2i,N+N2i,N1+N2i
local _i0,_i1,_iN,_iN1 = i,i+N2,i+N2N,i+(N2N1)
local sign = 1
if b == 1 then sign = -1 end
x[_0i] = x[_1i] * sign
x[_N1i] = x[_Ni] * sign
sign = 1
if b == 2 then sign = -1 end
x[_i0] = x[_i1] * sign
x[_iN1] = x[_iN] * sign
end
x[0] = 0.5 * (x[1] + x[N2])
x[N2N1] = 0.5 * (x[1+N2N1] + x[N2N])
x[N1] = 0.5 * (x[N] + x[N1+N2])
x[N1+N2N1] = 0.5 * (x[N+N2N1] + x[N1+N2N])
end
function solver:lin_solve(N, b, x, x0, a, c)
local i, j, k
for k=1,20 do
for i = 1, N do
for j=1,N do
x[i+N2*j] = (x0[i+N2*j] + a*(x[(i-1)+N2*j] + x[(i+1)+N2*j] + x[i+N2*(j-1)] + x[i+N2*(j+1)]))/c
end
end
self:set_bnd (N, b, x)
end
end
return solver