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Program.cs
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32 lines (28 loc) · 771 Bytes
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using System;
using TextAdventure.Commands;
using TextAdventure.Services;
namespace TextAdventure
{
class Program
{
static void Main(string[] args)
{
PlayGame();
}
static void PlayGame()
{
Console.WriteLine("Initializing Game...");
var gm = GameManager.Instance;
gm.Dungeon.LoadSample();
InputHandler ih = new InputHandler();
MessageService.WriteMessage("Game Loaded");
LookCommand.LookRoom();
while (!gm.GameOver)
{
Console.Write("\n>");
string input = Console.ReadLine();
ih.ProcessInput(input);
}
}
}
}